November 15, 2017 | Posted in General
I hit the gym four mornings a week, usually before 8:30am .
One of those mornings I also go to breakfast with my dad…well kinda, sorta.
My dad passed away in 2004, I miss many things about him, one of which was having breakfast at McDonald’s as he had an affinity for the #11- Steak, Egg & Cheese Bagel that absolutely drips butter and oozes onions. Toss in the obligatory hash browns and a coffee and its a nice throwback to my pop as I ponder my life for a few minutes and think on him.
I vary up the days that I hit Macs, and since I’ve been back in the gym again for the past three months, not too worried about my weekly foray into the land of fast food. Down nearly 15 pounds, shoulder feels good, neck and back in working order, knees check out fine.
The first time I grabbed breakfast at Mickey D’s I was within ear distance of a long table filled with old fellas that clattered like an assembly line. All of them were old enough to be my father, a few my grandfather. I sat and soaked up their conversations that ranged from how to increase font size on their phones to sharing pics of the grand-kids to giving the manager are hard time.
He was complaining that all they do is take up space and spend about $1.80 per week, they pushed back that without them, it wouldn’t be the same. He of course agreed, while serving them hot coffee and laughing.
After six or more “sessions” where I was eavesdropping, I finally made the move to stop and thank them for their “entertainment” as it was a refreshing way to start my day.
“This is the real Breakfast Club kid” barked one guy. “Do you remember that movie?”
“All those kids were being punished but ended up learning a lot about themselves and each other in the process” he continued while the others listened and nodded in agreement.
“We are doing the same thing but the only punishment is how crappy the coffee is here!”
The table roared with hoarse laughter, the manager rolled his eyes.
Sometimes the Breakfast Club has eleven members, other days just three or four, so yesterday I stopped again on my way out and greeted them, and got an invite to sit down.
Figured that was some kinda big deal, so I did.
“You a cop?”
“You look like a cop kid” said William who served in Vietnam and proudly wore his cap filled with buttons from combat. ” Mac was a cop” he continued, pointing to a dark haired guy sitting by himself, sipping coffee quietly.
“Nope, I’m not a cop. I usually spend most of my time writing these days, even though most of my career has been in radio.”
“Yeah? No shit. Do you write cop stuff like Mickey Spillane?”
“Maybe you should write cop stuff. That shit sells big time” William explained, while half a dozen other guys listened in.
I thought I would change course, so asked them how long they have been meeting.
“Thirteen years ago Leo passed away. Did you know him? He lived around here for a long time. Anyway, Leo kicked and we came here for coffee after his burial. Next morning I came in for breakfast and there was Don in line next to me” explained Freddy.
Don who was seated a few chairs away gave a nicotine stained thumbs-up.
“So we just started showing up every morning, more and more guys came along and so we are here seven days a week from about eight in the morning until ten-thirty or so. Someone is always here and we like it that way. Gives us something to look forward to each morning. People need that, you know a reason to get up each day.”
“Yea we look out for each other. No politics or religion allowed. We all know God in our own way and sure as shit ain’t gonna spend our time arguing over the Almighty” insisted Hal who’s gnarled fingers were straining to bang out a text message. “It’s the wife, she is making sure I take my medication” he said.
“Here’s all the medication you need Hal” said Freddy, as he tossed a box of cookies down the table. They all laughed.
“Yea we had a guy that tried to come in here and mess stuff up with politics and shit. Saw right through his bullshit. There are nine veterans at this table and this clown was gonna tell us what is what. We kicked his ass out” barked William. “Did you serve kid?”
“Yes I did. Coast Guard.”
“No shit” said William. “Coast Guard eh. Pete there is a Navy lifer and so is Chick, but he’s not here this morning. Thanks for your service kid.”
“So let me ask you guys a question before I head out” I said.
“What is the greatest lesson you have learned in your life?”
Table got quiet, the only sound came from the television on the wall blaring out the news of the morning and the line of customers ordering.
“Every day is a gift.” came the first response.
“Take care of your shit” said another voice.
“Cellphones are a waste of time.”
” Forgive people before its too late.”
” Don’t drink the coffee here.”
” Be proud of who you are.”
“Do unto others.”
“Take care of the people that are important to you best you can.”
” Never go to sleep angry.”
“Count your blessings.”
I thanked them for their time and the invite, slapped a few backs and shoulders and then bought them a round of coffee.
“Hey kid, if you want to join in that’s fine but you have to start at the far end of the table and work your way up, just like life” snorted Freddy while the others smirked their approval.
Might just do that.
November 11, 2017 | Posted in General
To be clear, I am well aware that nothing gets solved in this blog.
This space wasn’t set up as a platform for as an exchange of ideas that can create changes that can be implemented bringing about solutions to the ills of society, the pandering of politics or the absurdity of human behavior.
So, while I know absolutely zero change will come from my words this morning, I will type them anyway, a protest of sorts against what has felt to me like a slow slide from our ability to discern what reality consists of that is part of our undoing as human beings.
I’ve been stewing on this particular subject for years, and as the profits grow from video games that have “war” as their subject, so does my anger, angst and disgust with it all.
Today the vast landfill of Facebook is filled with images and thanks for and to our veterans. I have done my fair share adding to the piles, the one time a year I can haul out my USCG stuff and remember when I was a lean, mean Coastie machine and thank those who I served with and those who have served.
I served in peace time, didn’t have to face an enemy hiding in the jungle or burrowed in a bunker with at .50 raining lead on me at the age of 19.
But I know and have known men who have had that experience and far, far worse. They came home dragging Pearl Harbor, The Battle of The Bulge, Iwo Jima, Korea, Vietnam and Afghanistan with them.
Nothing jacks up my shorts more than seeing a commercial for “Call of Duty” on the tube and the billions of dollars made on the backs of veterans and the bodies of those who did not come home.
Its obscene to me as a vet to see this description- “Call of Duty: WWII is a first-person shooter video game developed by Sledgehammer Games and published by Activision. It is the fourteenth main installment in the Call of Duty series and was released worldwide on November 3, 2017. It is the first title in the series to be set primarily during World War II since Call of Duty: World at War in 2008. The game is set in the European theatre, and is centered around a squad in the 1st Infantry Division, following their battles on the Western Front, and set mainly in the historical events of Operation Overlord; the multiplayer expands to different fronts not seen in the campaign.”
Oh cool, “the player” sitting in his bedroom with a multi-control device instead of an M-1 rifle can “expand” to different fronts not seen in the real campaign that took place.
“Operation Overlord” is another name for “The Invasion of Normandy.”
Between 6 June 1944 and the end of August, the American armies suffered 124,394 casualties, of whom 20,668 were killed. The Allied air forces, having flown 480,317 sorties in support of the invasion, lost 4,101 aircraft and 16,714 airmen (8,536 members of the USAAF, and 8,178 flying under the command of the RAF).
In WW II the famed 1st Infantry Division (The Big Red One) that the game is based on suffered 20,659 casualties, had 3,616 KIA, 15,208 wounded, 499 MIA and 1,336 POW’s.
WWII is the first title since the original game and “Call of Duty 2: Big Red One” not to feature “health regeneration” in the campaign. Instead, players must find “health packs” scattered throughout levels, or rely on their medic squad mate to provide “health packs.” Other members of the player’s squad can provide ammunition, grenades, call in mortar strikes, or spot enemies and reveal their position in form of silhouettes. In certain sections of the game, enemy soldiers in the campaign can be captured, and wounded allies can be dragged to cover. In some parts of the campaign, players are able to control vehicles.
Wow how cool is that! Control vehicles right from the comfort of your gaming chair! Virtually pull the wounded to safety while stuffing down a candy bar!
Nothing in the game about GI’s being tortured, cut in half on the beach, never making it off the transport, holding each other’s guts in calling for a medic or blown to bits so small they would never be found.
I wonder how much those 19 and 20-year old kids on Omaha Beach would have given for “health regeneration” or their medic could give them a “health pack” so they could put their mangled arms and legs back in place and keep heading into enemy fire.
In “Call of Duty” the “shooter” faces “Zombie Nazi’s.”
At The Battle of the Bulge, they faced…you know…REAL Nazi’s. Out of 610,000 troops involved in the battle, 89,000 were casualties. While some sources report that up to 19,000 were killed, Eisenhower’s personnel chief put the number at about 8,600. It was the largest and bloodiest battle fought by the United States in World War II.
Again… “heath regeneration” was not an option.
Fair to mention that “Call of Duty: Vietnam” was cancelled.
Not because it would be a controversy over perhaps our most difficult and divisive war, but because the company needed help finishing “Call of Duty 3: Modern Warfare” and had just experienced a major loss of employees due to firings and departures.
In real life, there were 58,220 permanent departures that are etched in stone on The Vietnam Wall. “Firing” meant something very different.
The masterminds behind these “games” are Glen A. Schofield who is trained in both fine arts and business, earning a BFA from Pratt Institute and an MBA from Golden Gate University. His influence is felt in “Gunstar Hero” and a bunch of other stuff I’ve never heard of. Michael Condrey graduated in 1997 from the University of Washington. The following year, his senior thesis on applying biotechnology to conservation biology was published in the Molecular Ecology. After serving as scuba diving instructor and boat captain in the Cayman Islands, he began work on a graduate degree in Seattle. It was there that launched his game development career, beginning with a summer job at Electronic Arts during the peak of Seattle’s gaming explosion.
Neither one of these guys ever went to boot camp, put on a uniform, stood at attention during the raising or lowering of the colors, ate sand in Afghanistan or carried out a wounded buddy in Nam or took enemy fire in Iraq.
My longtime friends Greg and Debi Daniels lost their son Nick in Afghanistan on November 5th, 2011-six years ago.
When I heard the news, I went to the funeral in Chicago that was framed by the USMC Honor Guard at each end of the flag draped casket that held their boy inside. There was no sound at all in the room as I stood off to the side, watching my friend, this hulking 6’6 football player with his broad shoulders hunched in pain, and his wife, Nick’s mom next to him, forever changed.
Nick Daniels was 25 years young.
War is no game…and its all based on the fact that the human mind has a hard time discerning reality from “virtual reality.”
These “games” have grossed over $10 billion dollars since 2003 and are played by millions of mostly young men giving them “the thrill of combat,” the adrenaline rush of “the kill” and the ability to “regenerate their health” and continue fighting “zombie nazi’s” and simply turn it off, and return a few hours later without ever having to actually put their lives on the line.
For Nicky there was no returning a few hours later to start over again, and for the Daniels, there is no turning if off.
Today, 22 veterans will take their own life.
I didn’t see that option in “Call of Duty.”
Far as I can tell…not a single dime from their profits has gone to veteran’s issues, care or consideration. I hope that I am wrong and just missed where they donate millions to veterans and their families…because you know they get all that “real life action” royalty free.
Their tag line is “GREATNESS AWAITS” and it will only cost you $59.99 at Walmart.
But for some the cost is much, much higher.
For the record, if by some remote chance you think I should lighten up and just see these as “games” and for what some suggest they are, harmless entertainment that kids will grow out of…I’ll be happy to discuss it with you on the 5th floor of the VA or in the military section of your local cemetery.
November 6, 2017 | Posted in General
I don’t even flinch anymore.
My lack of response is the result of learned behavior.
No longer a matter of “what if” but rather “when and where?”
And… how many?